Voice Acting Tips: Roleplaying in D&D and TTRPGs
I’ve learned and discovered a variety of methods that help me develop voices. I’ll share what I’ve learned so you can hone your own voice acting skills for your D&D games.
Everyone can work on becoming a better player and friends at the table. Let’s learn together.
I’ve learned and discovered a variety of methods that help me develop voices. I’ll share what I’ve learned so you can hone your own voice acting skills for your D&D games.
Rogues are the essential rapscallions of D&D, inspiring keen players to wreak mischief and trickery on short-sighted plans. Though I love Rogues unconditionally, I must evaluate each of Rogue subclass to rate them.
One of my favorite classes is the Rogue, but I’ve heard internet chatter about the Rogue being one of the weakest classes because a Rogue can’t reliably deal Sneak Attack damage in combat. So let’s talk about Sneak Attack tactics!
The Cleric spell list is fully available to any Cleric, and different Domains can receive additional spells from other classes as their Domain Spells. Since you don’t have to worry about which spells to learn, you have time to experiment with different spells to which ones work for you and your campaign. Though you can play a Cleric that suits your game, I’m here to give you 1d4 of Guidance regarding which spells will never let you down on your path of pious purpose.
My review of each to Cleric domain (subclass) in Dungeons and Dragons Fifth Edition (D&D 5e). Review my recommendations to discover inspiration for your next character.
Your guide to Cleric multiclassing for unique character builds in Dungeons and Dragons Fifth Edition (D&D 5e). Multiclassing is daunting for new players to learn, but rewarding for experienced players. Aside from optimization, multiclassing allows you to bring unique characters to life with outside-the-box specialties. Multiclassing can be useful for roleplaying as well, so it’s not merely for min-max-style players. Review my recommendations to discover inspiration for your next character.
Improvisation’s benefits go beyond mere humor, allowing pure collaboration between players, DMs, and dice. There are countless stories and memes about DMs drastically adapting their plans after players deviate from expectations. Collaboration means the game is unpredictable even before dice roll.
One of the least-understood game mechanics, in my opinion, is the Frightened condition. Since fright can be expressed and mechanized with greater potency in 95% (ish) of D&D games, I’ve decided to write about it.