dnd 5e

Rogue Assassin Homebrew Fix: D&D 5e Revision

Read my fixed version of the Assassin Rogue. I added more to the class to allow for high initiative rolls and mechanical advantages when using poisons and other tools. I reworked several abilities from higher levels. Check it out and tell me what you think of the Assassin 2.0!

Movement Speed and Key Combat Tactics of D&D 5e

Movement speed is a valuable resource in many ways. D&D 5e players often squander their movement as they focus on their attacks and spells, forgetting about positioning or not understanding it. I’ve exhausted all of my general ideas about how movement affects combat. Controlling it and using it wisely will win you the day! Read my tactical guide for battlefield movement.

Lingering Injuries: How to Make D&D 5e Wounds Matter

Instead of settling for the boring options of dead or not dead, use grievous injuries to up the stakes. You can create value for high-level healing and resurrection spells while keeping players worried about losing their heads when lingering injuries are possible!

How to Develop Eloquence: D&D 5e Roleplaying Tips

Eloquence is a gift to some but a process for many. In this article, I share my methods and resources for developing words, dialogue, and more for D&D games. You can learn to employ language like Matt Mercer if you learn how to develop the skill.

Monster Creation and Modification: D&D 5e Challenge Ratings

Dungeons and Dragons Fifth Edition has a wide variety of dangerous monsters for a party of adventurers to encounter anywhere their journey takes them. Most DMs rely on the Challenge Rating system of comparing one monster against a party of four adventurers. I’m going to discuss the Challenge Rating system, where it falls short, and how it can be useful for DMs.

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