TTRPG Design Approaches & How to Use Them
Ross Leiser explains top-down, bottom-up, and other approaches to designing homebrew classes for D&D 5e and TTRPGs.
Ross Leiser explains top-down, bottom-up, and other approaches to designing homebrew classes for D&D 5e and TTRPGs.
While the mechanics of grappling are fairly straightforward, a player or a dungeon master can gain many strategic ideas from exploring this action.
Learn about the appeal and flow of the Mörk Borg TTRPG to see if it’s right for you and your band of temporary player characters!
The survival rules in D&D kinda suck. But don’t worry, I’ve learned a lot from my survival campaign, and I’m here to distill those lessons into an article to fix survival in D&D.
The Thaumaturge is a fresh spellcasting class with new spells to support it that are exciting for veteran D&D 5e players. Here’s my review of Benjamin Huffman’s latest third-party class design.
Reviews, ratings, and rankings of each D&D 5e Druid subclass.
Learn to play a character that functions as a vampire of energy via words and drabness instead of messy bites. Play as Colin Robinson from What We Do in the Shadows!
I’ll admit, I’ve written somewhat about this topic before, but only because it weighs heavily on my mind when I run a game. As a player who doesn’t particularly enjoy combat, I’ve narrowed down what issues I have with combat and a simple formula to spice up fights in gameplay. These steps take little effort to incorporate and have been tested in my own games.