Should You Buy Fizban’s Treasury of Dragons? D&D Review
Is this love-letter to D&D’s scaly overlords worth pulling out your wallet? Here’s what you need to know about Fizban’s Treasury of Dragons.
Is this love-letter to D&D’s scaly overlords worth pulling out your wallet? Here’s what you need to know about Fizban’s Treasury of Dragons.
Are flanking rules fun? Are they well-designed? I’ve attempted to use them in several campaigns, but they never seem to stick. Players stop caring and the DM stops caring as flanking falls into a distant memory. I’ve dissected flanking rules to see what needs to change to make flanking fun. Review my ideas to see if you like them enough to try them in your own games.
This guide assists players with choosing feats for their Druid characters. D&D 5e’s Druid class possesses specialties that lend well to several feats, so let’s identify which ones are the most synergistic.
Dream is a fifth level illusion spell available to bards, warlocks, and wizards. Druids of Circle of the Land who choose grassland as their environmental specialty will also learn Dream…
Ross Leiser explains top-down, bottom-up, and other approaches to designing homebrew classes for D&D 5e and TTRPGs.
While the mechanics of grappling are fairly straightforward, a player or a dungeon master can gain many strategic ideas from exploring this action.
The survival rules in D&D kinda suck. But don’t worry, I’ve learned a lot from my survival campaign, and I’m here to distill those lessons into an article to fix survival in D&D.
The Thaumaturge is a fresh spellcasting class with new spells to support it that are exciting for veteran D&D 5e players. Here’s my review of Benjamin Huffman’s latest third-party class design.